﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BreacherCreature
{
    public static class DrawDepths
    {
        public static float HUD         = .0f;
        public static float WALL_OBJECT = .2f;
        public static float LIGHT       = .3f;
        public static float CREATURE    = .4f;
        public static float HUMAN       = .5f;
        public static float CRATE       = .6f;
        public static float WALL        = .8f;
        public static float FLOOR       = .9f;
        

    }
}
